Skip to content

EngageD Kit

Home >Toolkits > EngageD Kit

The EngageD Kit: connect, co-design, and collaborate to solve the challenge!

EngageD Kit is a playful tool for science communicators to design effective science engagement strategies that overcome social barriers and cross diverse disciplines.

This toolkit provides a template to engage in a role-playing game, 58 cards, and dashboard to plan effective and inclusive public engagement strategies. The game is designed to immerse players in tailored scenarios that will encourage cross-disciplinary collaboration, dialogue between parties, and people-centred approaches considering social inclusion and justice.

The EngageD Kit combines the Design Thinking approach, developed for the original Course Kit of the project SciCultureD (Erasmus+), with the inputs on Justice, Inclusion, Diversity and Equity in science engagement provided by the JUSTNature project (Horizon 2020).

Who is it for?

Students and researchers in all disciplines

Science communicators, public engagers, Science Centres

Private research companies, NGOs, and other organizations or insititutions

How does it work?

This role-play-based toolkit is designed for science communicators and public engagers to plan effective and inclusive public engagement strategies combining scientific, artistic and entrepreneurial tools, while considering aspects such as social inclusion and justice.In a fictional world,  a thread is arising and science communicators are called upon to find a solution…

A team of fictional characters made up of diverse players critically explores the needs and interests, group challenges as well as emerging opportunities for collaboration between stakeholders. Once defined their specific targets, players will explore creative and art-based ideas for sci-comm activities, and test out innovative concepts for public engagement strategies that ultimately establishes a dialogue between diverse sectors of civil society, policy, industry and academia.

The role-playing game is based on the renown Dungeons & Dragons role play model.

The phases of the game

Materials and Set up

Set up 

This setup is ideal for a minimum of 4 players + 1 facilitator up to 6 players + 1 facilitator.

The game is divided in four phases, based on the Design Thinking approach. Each phase has an objective and players will be engaged in actions and reflections to find the solution to proceed to the next step!

Previous slide
Next slide
Materials and checklist

 

Component

Nr per table

Convergent/divergent

Cards

Challenge

1

/

Probe the Challenge

1

/

Reflective Perspective

18

9

Creative pedagogies

18

9

Type of Engagement Block

30

15

Facilitator Type

14

7

Grouping Type

8

4

Target Audience

10 (4 only >)

5 + 4 only >

Virtual teaching Tools

20

10

Total:

124

/

Props

Power/Interest printout

1

Pain&Gains printout

1

dice

1

tokens

5

sticky notes

1

Phone with timer

1

Character sheets

5 + 1(notetaker)

Instructions for tutors

1

Story (video or sheet)

Intro + outro

Dashboard

1

Where was it tested?

October 2023 – Esplora Interactive Science Centre

The University of Malta team (ScicultureD and JustNature officers) organized a three-hour workshop with 17 participants from the Esplora Interactive Science Centre and Xjienza Malta, including policy officers, science communicators and curators.

September 2024 – Science in the City pre-festival workshop

On Friday 13th September 2024, the UM team organized the EngageDkit role-playing workshop,  from 16:30 to 19:30 in Msida Campus. This event was part of the pre-festival programme of the Science in the City festival 2024 with the aim to enhance science communication & collaborative skills while exploring new transdisciplinary perspectives in science communication. 11 participants joined.